Grand Theft Auto VI is an upcoming action-adventure game in development by Rockstar
Games. It is due to be the eighth main Grand Theft Auto game, following Grand Theft Auto
V (2013), and the sixteenth entry overall. Set within the fictional open world state of
Leonida—based on Florida—and its Miami-inspired Vice City, the story is expected to
follow the criminal duo of Lucia and her male partner.
Following years of speculation and anticipation, Rockstar confirmed in February 2022 that the game was
in development. That September, footage from unfinished versions was leaked online in what
journalists described as one of the biggest leaks in the history of the video game industry. The
game was formally revealed in December 2023 and is scheduled to be released in 2025 for the
PlayStation 5 and Xbox Series X/S.
Grand Theft Auto VI is an action-adventure game set in the fictional open world state of Leonida—based on Florida—which includes Vice City, a fictionalised version of Miami. Vice City was previously featured in Grand Theft Auto (1997) and as the main setting of Grand Theft Auto: Vice City (2002) and Grand Theft Auto: Vice City Stories (2006). As with previous titles in the series, the game world parodies contemporary American culture, with satirical depictions of social media and influencer culture, and references to Internet memes such as the Florida Man. The story follows a criminal duo: Lucia, the series' first female protagonist since 2000, and her male partner; the first trailer depicts Lucia as a prison inmate, and later evading custody with her partner.
Following Grand Theft Auto V's release in 2013, Rockstar North's then-president Leslie Benzies said the
company had "some ideas" for the series' next entry. In 2018, The Know reported that the game,
code-named
Project Americas, would be set primarily in Vice City and partly in South America with a female
protagonist.
In 2020, journalist Jason Schreier reported the game was "early in development" as "a moderately sized
release" that would expand over time, to avoid its predecessors' developer crunch. In 2021, Tom
Henderson
claimed the game's map could evolve akin to Fortnite Battle Royale. In 2022, Schreier reported the game
entered development in 2014 and would feature two Bonnie and Clyde-inspired protagonists, including a
Latina
woman, and claimed the developers were cautiously subverting the series' trend of joking about
marginalised
groups.
The game became highly anticipated in the years before its announcement, and journalists noted some fans
became frustrated by Rockstar Games's continued silence, particularly after they announced a re-release
of
Grand Theft Auto V in 2020. An individual referencing the game received media attention for interrupting
several live stage and television shows. On 4 February 2022, Rockstar confirmed development was "well
underway". In July, Rockstar announced Red Dead Online would not receive more major updates as
development
resources were withdrawn to focus on the upcoming game; industry sources stated Rockstar reallocated
resources after planned remasters of Grand Theft Auto IV (2008) and Red Dead Redemption (2010) were
paused
due to the backlash received by Grand Theft Auto: The Trilogy – The Definitive Edition (2021).
In November 2023, Rockstar president Sam Houser announced the first trailer would release in early
December
to celebrate the company's 25th anniversary. Within five hours, the announcement on X (formerly Twitter)
surpassed two previous posts about the game to become the platform's most-liked gaming-related post,
later
surpassed by Rockstar's post announcing the trailer's 5 December release date, with 1.8 million likes in
24
hours. Other developers imitated the announcement's formatting to promote their trailers. On 4 December,
a
low-quality version of the trailer was leaked on X; in response, Rockstar published the official version
on
YouTube, revealing the title, protagonists, setting, and release window of 2025 for the PlayStation 5
and
Xbox Series X/S.
The trailer broke the record for most first-day views on a non-music YouTube video within 12 hours, with
46
million, and, within 24 hours, became the third-most viewed overall with 93 million and most-liked game
trailer with 8.9 million. It surpassed the lifetime viewership of Grand Theft Auto V's 2011 reveal
trailer
within two days with 101 million views, and became the second-most-viewed game trailer by January with
168
million. Its featured song, Tom Petty's "Love Is a Long Road", saw a near-37,000% increase in Spotify
streams, had almost 250,000 searches on Shazam, and ranked second on the worldwide iTunes chart. The
trailer
spawned fan-created recreations in other video games, as a brickfilm, and in live-action by the Hyundai
World Rally Team.
In February 2024, Schreier reported that Rockstar requested employees cease remote work and return to
offices full time from 15 April "for productivity and security" as development entered its "final
stages".
The Independent Workers' Union of Great Britain criticised the decision for contradicting Rockstar's
earlier
promise to maintain flexible working conditions, with some employees concerned it could negatively
impact
staff health and morale and lead to resignations and crunch conditions. In March, Kotaku's Zack Zwiezen
reported the decision was partly to avoid a delay from the internally scheduled early 2025 release
window;
development "falling behind" meant late 2025 seemed more practical, with a potential delay to 2026 as a
"fallback plan". Rockstar's parent company Take-Two Interactive's share price consequently dropped by
more
than five per cent. Other journalists refuted the report, noting the game remained "on schedule", and
Schreier wrote there was no indication development had been impacted.
On 18 September 2022, a user known as "teapotuberhacker" published 90 videos to GTAForums showing 50
minutes of work-in-progress game footage. Schreier confirmed with sources at Rockstar that the footage
was genuine, and The Guardian reported it was from several stages of development, with some videos about
a year old. The footage revealed a modern-day Vice City setting, contained animation and gameplay tests,
level layouts, and character conversations, and depicted player characters Lucia and Jason entering a
strip club and robbing a diner. The hacker claimed to be behind the Uber security breach from the
earlier week. They said they downloaded the files directly from Rockstar's internal Slack groups, and
claimed to possess source code, assets, and internal builds of Grand Theft Auto V and VI, which they
threatened to publish.
Take-Two re sponded by submitting takedowns of videos showing or discussing the leaks hosted on YouTube,
and contacted GTAForums and Reddit moderators to remove access. The hacker wrote they were "looking to
negotiate a deal" with Rockstar or Take-Two. Journalists described the event as one of the biggest leaks
in video game history; Schreier called it "a nightmare for Rockstar Games" which could limit employees'
remote work flexibility. The Jefferies Group analyst Andrew Uerkwitz called it a "PR disaster" that
could potentially delay the game and diminish staff morale, but was unlikely to impact reception or
sales. The Guardian noted the leaked footage was being widely criticised "by ill-informed users" due to
its quality, despite not being representative of the final product. Some users erroneously claimed
graphics and art assets are finalised early in game development. In solidarity, several developers
shared work-in-progress footage of their Games and some, including Cliff Bleszinski, Neil Druckmann,
Rami Ismail, and Alanah Pearce, offered sympathies to Rockstar.
On 19 September, Rockstar confirmed the leak to be a "network intrusion" and lamented how the game was
first demonstrated but did not anticipate long-term effects on development. They disabled comments and
replies on their social media accounts in the days following the leak. Take-Two added that steps had
been taken "to isolate and contain this incident". Take-Two's share price dropped by more than six per
cent in pre-market trading that day, but recovered during regular trading hours following their
statement. Uber acknowledged the potential links to their security breach and noted they were working
with the Federal Bureau of Investigation and the United States Department of Justice. They believed the
hacker was affiliated with the group Lapsus$, which was thought to have breached companies such as
Microsoft, Nvidia, and Samsung over the preceding year. Zelnick said the incident caused the companies
to become more vigilant with cybersecurity and had impacted staff emotionally but business remained
unaffected. Rockstar later claimed the incident cost the company US$5 million and thousands of staff
hours to recover.
A 17-year-old boy from Oxfordshire—identified as "teapotuberhacker" and a key member of Lapsus$—was
arrested by City of London Police on 22 September as part of an investigation supported by the National
Cyber Crime Unit and American federal law enforcement. While on bail for hacking EE and Nvidia and under
police protection at a Travelodge hotel, he breached Rockstar using a mobile phone, television, and
Amazon Fire TV Stick and threatened to release the source code in a Slack message to all Rockstar staff.
Appearing before the Highbury Corner Youth Court, he pleaded guilty to two counts of breaching bail
conditions and not guilty to two counts of computer misuse. The case was referred to a higher court
while the boy was remanded to a youth detention centre. In mid-2023, he stood trial at Southwark Crown
Court for twelve offences, including six counts of computer misuse, three of blackmail, and two of
fraud. He was deemed unfit to stand trial due to his acute autism; instead of assessing his guilt, a
jury determined he had committed the acts. In December 2023, he was placed under an indefinite hospital
order by a judge for being a high public risk as he expressed intent to continue cybercrime.